Entités
To build any content in Overte, whether it is an object that you interact with, or a domain to host an event, you need entities. Entities are the building blocks of the virtual world, and are used to build items as simple as boxes and squares to complex animated items such as butterflies and stereo equipment. Each entity type has its own set of properties that define its appearance and behavior.
Dans Cette Rubrique:
- Create New Entities
- Change How Entities Look
- Définir le Comportement d'une Entité
- Appliquer la Physique aux Entités
- Add a Material Entity
- Add a Zone Entity
- Add Sounds to Entities
- Définir les Interactions avec des Avatars
- Prioritize Zones Within Your Domain
- Play Media in a Web Entity
- Entity Tutorials